Objective. Four players each get 13 cards. First to play all cards takes first place; play continues to determine all four places.
Opening. Whoever holds the 3♣ opens the game and must include it in their first play.
Hands. You may play a single, pair (same rank), triple (same rank), or five-card combination. Five-card hands rank: Straight < Flush < Full House < Four of a Kind < Straight Flush.
Beating a play. Respond using the same number of cards and a stronger combination, or pass. When everyone else passes, the table clears and the last successful player leads again. If they already went out, the next active player leads.
Card strength. 3, 4, 5, 6, 7, 8, 9, 10, J, Q, K, A, 2 (highest). Suits: ♣ clubs, ♠ spades, ♥ hearts, ♦ diamonds (highest).
Five-card details. Straights cannot contain 2 in this table's ruleset. Flushes compare by suit first, then rank. Full houses compare the rank of the triple. Ties in straights are broken by the highest card's suit.
Turn timer. You have 90 seconds. On a timeout, the server automatically passes if following a play or leads its smallest legal combination if the table is clear.
Private games. Rooms require an invite code. There is no wagering, account requirement, public matchmaking, or public matchmaking. Hard AI bots are optional; the host can add or remove them before dealing.